/*----------------------------------------------------------------------------*/
/*                                                                            */
/* Copyright (c) 1995, 2004 IBM Corporation. All rights reserved.             */
/* Copyright (c) 2005-2018 Rexx Language Association. All rights reserved.    */
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/*----------------------------------------------------------------------------*/
/******************************************************************************/
/* REXX Kernel                                            SysActivity.hpp     */
/*                                                                            */
/* System support for Thread operations                                       */
/*                                                                            */
/******************************************************************************/

#include "RexxCore.h"
#include "SysActivity.hpp"
#include "Activity.hpp"
#include "ActivityManager.hpp"
#include "SysThread.hpp"

/**
 * Close out any resources required by this thread descriptor.
 */
void SysActivity::close()
{
    CloseHandle(this->hThread);
    hThread = NULL;
    threadId = 0;
}


DWORD WINAPI dispatch_activity_function(void * arguments)
{
    // hand this off to the thread object
    ((Activity *)arguments)->runThread();
    return 0;
}


/**
 * Create a real thread for the activity holding this
 * item.
 *
 * @param activity  The activity we're creating on.
 * @param stackSize The required stack size.
 */
void SysActivity::create(Activity *activity, size_t stackSize)
{
    SysThread::createThread(hThread, threadId, stackSize, dispatch_activity_function, (void *)activity);

    if (hThread == NULL)
    {
        reportException(Error_System_service_service, "Error creating thread");
    }
}


/**
 * Get the ID of the current thread.
 *
 * @return The thread identifer for the current thread.
 */
thread_id_t SysActivity::queryThreadID()
{
    return(thread_id_t)GetCurrentThreadId();
}


/**
 * Check if this activity is getting used on the correct
 * thread.
 *
 * @return true if the current thread is the same as the one
 *         the activity was created for.
 */
bool SysActivity::validateThread()
{
    return threadId == queryThreadID();
}


/**
 * Initialize the descriptor for manipulating the current
 * active thread.
 */
void SysActivity::useCurrentThread()
{
    // we need both an identifier and a handle
    threadId = queryThreadID();
    hThread = GetCurrentThread();
}


/**
 * Return the pointer to the base of the current stack.
 * This is used for checking recursion overflows.
 *
 * @param base      A local variable at the base of the stack.
 * @param stackSize
 *
 * @return The character pointer for the stack base.
 */
char *SysActivity::getStackBase(int32_t *base, size_t stackSize)
{
    return (char *)base - stackSize;
}
